|
|
#171 |
|
Senior Member
Join Date: Jul 2007
Posts: 298
|
Alright. Can I ask why you'd want to separate talents that give an ability from those that don't?
|
|
|
|
|
|
#172 |
|
Hero Member
Join Date: Sep 2006
Posts: 608
|
i think for completeness one would want set of default spells (with earliest level), a set of talented spells, and just talents (this would include talent that give spells too i would assume). that way all your bases are covered.
|
|
|
|
|
|
#173 | |
|
Hero Member
Join Date: Apr 2006
Posts: 764
|
Quote:
|
|
|
|
|
|
|
#174 |
|
Senior Member
Join Date: Jul 2007
Posts: 298
|
I'd have to check, but I'm prety sure they do use the same ID (FoL and HL are straight-forward and good examples of that). What's likely different is when an ability generates multiple effects. Beacon of Light will generate 2 buffs: Beacon of Light, which uses the same ID again, and Light's Beacon, which is another one.
Or to use a talent that gives an ability, Killing Spree for a rogue. The ability you get uses the same ID as the talent, and so does the buff the rogue gets (I did check that via combat log), but the extra attacks generated are 2 different spell IDs. I spent a decent amount of time identifying all this when looking for all possible player-generated bleed effects in the game (I was an Assassination rogue: Hunger for Blood needs a bleed), in order to quickly know via addons when I could use Hunger for Blood without applying my own bleed first Either way, I understand now that it'd be preferable to separate talents that give and ability from those that don't. Fair enough. The data is there though, if not easily sorted. |
|
|
|
|
|
#175 |
|
Moderator
Join Date: Mar 2005
Posts: 501
|
I don't think talents are in PT3.1 at all (besides those for druids and the mage's frost tree that give spells). So this isn't about separating talents into those that give spells and those that don't.
It's simply that wowhead doesn't list the first rank for spells learend via talents in their class spell list. Thus these would have to be mined from the talent list but there is no easy way to select exactly these talents. That's why the dataminer has the ability to force-insert additional data into sets which is currently used for these talents but is only ste up for druids and the mage's frost tree. So if you can provide me with a list of talent/spell ids from each talent tree that are rank 1 of some class spell, I can add them to the dataminer in order to get them into the classspell sets. I'm currently in the process of redesigning some datasets (eg instance loot) and the dataminer so I don't have time to do it myself :/ |
|
|
|
|
|
#176 |
|
Amazing Member
Join Date: Jan 2006
Posts: 1,527
|
What Elkano said.
The miner code to handle these single exceptions: Code:
-- Adds items not mineable / easily mineable to the end of a set
-- For instance rank 1 talents to ClassSpell
local additionalSetItems = {
["ClassSpell.Druid.Balance"] = ",-5570:30,-33831:50,-50516:50,-48505:60",
["ClassSpell.Druid.Feral Combat"] = ",-49377:30,-33878:50,-33876:50,-50334:60",
["ClassSpell.Druid.Restoration"] = ",-17116:30,-18562:40,-48438:60",
["ClassSpell.Mage.Frost"] = ",-12472:20,-11958:30,-11426:40,-31687:50,-44572:60",
["ClassSpell.Paladin.Protection"] = ",-64205:20",
["ClassSpell.Rogue.Combat"] = ",-51690:60",
}
Last edited by Azethoth; 09-20-2009 at 10:17 PM. |
|
|
|
|
|
#177 |
|
Amazing Member
Join Date: Jan 2006
Posts: 1,527
|
All trinkets should get mined now. Needed splitting out on quality.
I noticed an error in Currency items. It has some instances of double commas"...,,...". Seems wrong. |
|
|
|
|
|
#178 |
|
Member
Join Date: Oct 2008
Posts: 33
|
When are the drops from ToC and Onyxia going to get included into LPT?
|
|
|
|
![]() |
«
Previous Thread
|
Next Thread
»
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
|
|
All times are GMT. The time now is 12:49 AM.
WowAce Forums





