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#41 |
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Amazing Member
Join Date: Aug 2008
Posts: 1,191
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wierd it sets teh raid header by tank name. i think whats happening is no tanks being set and a filter not getting updated.
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#42 |
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Amazing Member
Join Date: Aug 2008
Posts: 1,191
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i just set it to a empty list on start hopefully that fixes the issue.
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#43 |
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Senior Member
Join Date: Dec 2006
Posts: 469
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Just enabling Langoustine triggers two errors:
[2009/06/25 11:55:34-678-x1]: Langoustine-1.0\TankFrames.lua:126: attempt to index global 'ankHeader' (a nil value) Langoustine-1.0\TankFrames.lua:55: in function <Interface\AddOns\Langoustine\TankFrames.lua:52> (tail call): ?: <in C code>: ? <string>:"safecall Dispatcher[1]":9: in function <[string "safecall Dispatcher[1]"]:5> (tail call): ?: AceAddon-3.0-5 (AtlasLoot):502: in function `InitializeAddon' AceAddon-3.0-5 (AtlasLoot):614: in function <...\AddOns\AtlasLoot\Libs\AceAddon-3.0\AceAddon-3.0.lua:607> --- [2009/06/25 11:55:37-678-x1]: Langoustine-1.0\TankFrames.lua:198: attempt to perform arithmetic on field 'timer' (a nil value) Langoustine-1.0\TankFrames.lua:151: in function <Interface\AddOns\Langoustine\TankFrames.lua:145 > (tail call): ?: <in C code>: ? <string>:"safecall Dispatcher[1]":9: in function <[string "safecall Dispatcher[1]"]:5> (tail call): ?: AceAddon-3.0-5 (AtlasLoot):531: in function `EnableAddon' AceAddon-3.0-5 (AtlasLoot):543: in function `EnableAddon' AceAddon-3.0-5 (AtlasLoot):621: in function <...\AddOns\AtlasLoot\Libs\AceAddon-3.0\AceAddon-3.0.lua:607> <in C code>: in function `LoadAddOn' Interface\FrameXML\UIParent.lua:229: in function `UIParentLoadAddOn': Interface\FrameXML\UIParent.lua:252: in function `CombatLog_LoadUI': Interface\FrameXML\UIParent.lua:497: in function <Interface\FrameXML\UIParent.lua:469>: --- |
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#44 |
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Amazing Member
Join Date: Aug 2008
Posts: 1,191
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fixed, sorry but ive been putting in 18 hours days at work for the last few weeks and havent had time for anything
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#45 |
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Senior Member
Join Date: Dec 2006
Posts: 469
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Found another (perhaps known) issue with Langoustine last night. We first ran a Vault25 where the /pt worked perfectly. We then continued with a Vault10 (same raid, some people left and/or were replaced). Now I couldn't get the new MT to show up at all... I could type "/pt Leonydas" all I liked but nothing showed up.
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#46 |
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Amazing Member
Join Date: Aug 2008
Posts: 1,191
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were you in combat? i havent done queueing yet so it adds the tank after combat ends
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#47 |
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Senior Member
Join Date: Dec 2006
Posts: 469
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#48 |
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Senior Member
Join Date: Jul 2007
Posts: 482
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Any news on a fix for the inability to download via the Curse Client? Set to beta, nolib. Error and fail every time.
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#49 |
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Amazing Member
Join Date: Aug 2008
Posts: 1,191
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its still not really ready .. ive was planning on working on it while i as in europe but real life is kicking my butt.
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#50 |
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Legendary Member
Join Date: Dec 2005
Location: Seattle
Posts: 3,351
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So this doesn't support both CTRA and Blizzard tank lists? My current guild is stuck with oRA2 for MTs because it just isn't feasible to force everyone to switch to oRA3 and then find unit frames that support Blizzard MTs.
I put in a request to take over Main Assist so that I can fiddle with it to see if I can add Blizzard MT support in addition to the currently existing CTRA tank support (which does not require CTRA/oRA2 to be installed as far as I know; it just listens to the addon raid comm channel). I'd also like to play with making it automatically synchronize CTRA and Blizzard tank lists so that other people could get accurate lists regardless of what method they're using. Main Assist is still the best tank list addon I've ever seen because: - it lets you set keybinds for adding people to the player targets list - it lets you set primary and secondary assist keybinds, and then dynamically assign (while out of combat of course) which players on the list those keybinds should act as assist targets for The one thing that sucks is that MA is Ace2+Dewdrop based. |
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