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Old 05-20-2008   #1
Azethoth
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Default LibKeyBound-1.0

ClickBinder by Gello and TrinityBinder by Maul -> keyBound by Tuller -> LibKeyBound made into library by Toadkiller.

LibKeyBound is identical to keyBound by Tuller except made into a library with Tuller's permission. The goal is to share this easy and intuitive keyinding interface among implementing mods.

API & implementation docs

Implemented:
  • It is now a LibStub lib. (Mostly, I need to make it include LibCallBackHandler still)
  • Removed AceLocale-3.0 and AceEvent-3.0 dependencies.
  • Combined the various locales from BT4 and Bongos.

Planned Additions:
  • Add a color for mods to use while binding to visually identify buttons / objects that can be bound as well as make the mode more obvious and reduce errors.
  • Add help text indicating that Macros and Spell Book items can be bound this way.
  • Add Undo button to Undo the last bind.
  • Add Cancel button to Undo all the binds for this Mode cycle.
  • Allow dismissal of the mode via escape key when not hovering over an eligible frame.
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Old 05-20-2008   #2
Azethoth
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Default Re: LibKeyBound-1.0

Reserved
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Old 05-21-2008   #3
jjsheets2
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Default Re: LibKeyBound-1.0

Quote:
Originally Posted by Toadkiller
ClickBinder by Gello and TrinityBinder by Maul -> keyBound by Tuller -> LibKeyBound made into library by Toadkiller.

LibKeyBound is identical to keyBound by Tuller except made into a library with Tuller's permission. The goal is to share this easy and intuitive keyinding interface among implementing mods.
I was going to get around to doing this, but you beat me to it. Thank you very much!
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Old 05-21-2008   #4
Azethoth
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Default Re: LibKeyBound-1.0

Quote:
Originally Posted by jjsheets
I was going to get around to doing this, but you beat me to it. Thank you very much!
Sweet. The current version works. Next I need to work on the planned additions, including adding an Undo button and Cancel button. It is too easy to make horrible mistakes at the moment imo.
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Old 05-22-2008   #5
jjsheets2
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Default Re: LibKeyBound-1.0

Is there a reason why the slash command is missing?
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Old 05-22-2008   #6
Azethoth
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Default Re: LibKeyBound-1.0

Quote:
Originally Posted by jjsheets
Is there a reason why the slash command is missing?
Dunno why I commented that out. Its back in.
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Old 05-22-2008   #7
hellslayer23
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Default Re: LibKeyBound-1.0

slash command still not works for me <.<
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Old 05-23-2008   #8
Azethoth
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Default Re: LibKeyBound-1.0

Quote:
Originally Posted by Hellslayer
slash command still not works for me <.<
Which mod are you using, and which version of it?
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Old 05-23-2008   #9
Azethoth
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Default Re: LibKeyBound-1.0

I added in more locale stubbs. It should now work with:
deDE
enUS
esES
esMX
frFR
koKR
zhCN
zhTW
The deutch & espanol need translation bitte & por favor.
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Old 05-23-2008   #10
hellslayer23
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Default Re: LibKeyBound-1.0

I use Keybound latest version and InfinyBar latest version. (updated 5Minutes ago)
still /kb dont work.
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