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#21 |
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Super Moderator
Join Date: Apr 2005
Posts: 355
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yeah, commented out the functional part, now using it to report zoning time :O :P
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#22 | |
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Member
Join Date: Jun 2006
Posts: 25
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Quote:
At the time of that screenshot I would have been using (mods that it could maybe be): ChatBox (which colors character names, maybe it added it to the warning box as well) BigWigs BigWigs_RaidWarn WitchHunt Lunatic should have been running BigWigs as well at that time. I did look back through some screenshots and I have a shot 11 days prior with a similar warning that is not colored. The only things that I can think of that I may have added between those dates were, BossBlock and general updating of BigWigs. I'll try to pay attention tomorrow during my raid to see if I still get coloring on those warnings, maybe I can get you a better answer. |
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#23 |
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Amazing Member
Join Date: Sep 2008
Location: The Pacific North Wet
Posts: 1,768
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Been re-working mine a bit since I learned how to add an artframe..
![]() ![]() Using oUF, IceHUD, FuBar and too many plug-ins, Chat Justify, a tiny bit of custom art for chat frames, BarTender, Elkano's Buff Bar, TinyTip, oCD, MSBT + Loot, Ace Timer, Squeenix and others Still WIP... **Edit** Forgot WitchHunt, set to output to MSBT... Thanx Ammo! for the Mod and the reminder!
__________________
He's an ex in my eyes; He's the death of a cartoon. --Granthm |
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#24 | ||
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Junior Member
Join Date: Jul 2006
Posts: 93
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Quote:
What is the dmg/heal meter ur using on your other screenshot? Looks a bit like recap.. Is that SW_Stats? Also I like your costom art much where did you get it? |
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#25 |
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Super Moderator
Join Date: Apr 2005
Posts: 1,454
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WitchHunt is my spell alert addon, it doesn't cause that, nor does BigWigs or BigWigs_RaidWarn.
-Ammo |
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#26 |
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Hero Member
Join Date: Jan 2005
Posts: 961
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maybe it's chatbox, but watch out if you use it.. from what I have seen from the source it might break current syncing addons.
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#27 | |
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Member
Join Date: Jun 2006
Posts: 25
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Quote:
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#28 | |
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Member
Join Date: Jun 2006
Posts: 25
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Quote:
If you are refering to me on the Damage/Healing meters, then yes it is most likely SW_Stats. For my custom art, I had to do a little work. I was browsing here one day: http://forums.nurfed.com/showthread.php?t=9483&page=11 , and saw this amazing UI artwork from Etienne (3rd post down). I got in contact with him to see where he got his artwork, and it was custom as well. With his permission I decided to hack away at what he had and modify it to suit my needs. I went about it in a not so easy way, and a lower quality method, but the result was good enough for me. I downloaded his posted screenshot and proceeded to block out all of the areas that I did not want. I did a bunch of copying and pasting to fill in gaps that were left and add missing elements to match. The end result was a set of 4 textures that I could load through Discord Art. If you would like the set of textures, you may get them here http://webpages.charter.net/schmittm...omTextures.zip (file is 335KB). All credit for the original work goes to Etienne and anyone he may have borrowed from or used as inspiration. |
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#29 | |
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Hero Member
Join Date: Jul 2005
Posts: 864
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Quote:
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#30 |
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Amazing Member
Join Date: Feb 2005
Posts: 1,007
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Changed some things around... installed SCT5 ...
BuffBars are ElkBuffBar, found them in the AceSVN :: http://svn.wowace.com/root/trunk/ElkBuffBar/ Lower texture is XArt, found it in the AceSVN too :: http://svn.wowace.com/root/trunk/XArt/ My old buttons were VisorButtons, but I was too lazy today, so I kicked the VisorButtons module and installed Bongos (from the OmniCC, Bagnon Developer) - I think it's great :: http://www.wowinterface.com/download...fo.php?id=4744 |
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| Tags |
| interface, screenshot |
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