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Old 01-05-2007   #1
Vana
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Join Date: Mar 2005
Posts: 41
Default VanasKoS

Description:

Vanas KoS is a Kill-on-Sight notifier, that uses every possibility, to detect near KoS targets, and notifies the User in different ways.

Features:
* Add/Remove guilds or players to KoS list (you can give a reason why)
* KoS list is saved per realm
* Golden/Silver Dragon around player portrait, if Player/Guild is on KoS
* Nice GUI - try /kos menu
* Modifies the Tooltip with the Reason of KoS
* Notifies you if a player on your KoS list is doing something near you (fight/buff/talk) in Chatframe, Upper Area and via Sound
* Import of 'Ultimate Book of the Dead' KoS data function
* Sorting of KoS-List
* Sending KoS-Entries to party
* Distributed Tracking
* Minimap Button


Commands:
/kos or /vanaskos will give you a overview about the available commands

Additionally you can use /kadd:

with target:
/kadd - asks for reason

without target:
/kadd - asks for name and reason

always:
/kadd <player> - asks for reason
/kadd <player> <reason> - adds <player> with <reason>

Functions that need explanation:

Minimap Button: Left-Click to open a menu, Right-Click is like /kadd

Distributed Tracking:
Every 10 Minutes your KoS-List is published to your Guild and current Zone - if a other player in the
guild/zone uses VanasKoS, he receives that list and looks for your KoS-targets too.
If the other player finds one of your KoS-targets, he sends you automagically a message with his current position,
so you can get your revenge.
If you have Cartographer installed, you'll be additionally asked if you want to create a Mapnote at the received location.
Attached Files
File Type: zip VanasKoS-2.00_20000.zip (67.5 KB, 17 views)
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Old 01-06-2007   #2
lapalapa
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Join Date: Sep 2006
Posts: 347
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Default Re: VanasKoS

eeeehaaa!!!

*chanting*
SVN SVN SVN !!!

^^

awesome mod, but at some point i go out of creativity totally - my KOS reasons are usually look like -
biatch
biatch ^2
Asshole
dick

well, you got me =)
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Old 01-13-2007   #3
Saelemar
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Posts: 35
Default Re: VanasKoS

Is there a Way to make it Ace2 konform. 'because i want away from Acemods. In Future just want to Use Ace2 for things.
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Old 01-13-2007   #4
Vana
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Join Date: Mar 2005
Posts: 41
Default Re: VanasKoS

Quote:
Originally Posted by Saelemar
Is there a Way to make it Ace2 konform. 'because i want away from Acemods. In Future just want to Use Ace2 for things.
VanasKoS 2.00 is based on Ace2 (embedded Libraries)
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Old 01-14-2007   #5
Saelemar
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Join Date: Nov 2006
Posts: 35
Default Re: VanasKoS

Ty don't seen that an 2.0 Version was out but checked after your reply and yes... found it nice. Will try as fast i can
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Old 01-20-2007   #6
alexgieg
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Posts: 202
Default Re: VanasKoS

Thank you very much for making it available here!
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Old 01-25-2007   #7
hubutz
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Join Date: Jun 2006
Posts: 78
Default Re: VanasKoS

Hey

how could you customize this little windows? Maybe hide it out of combat, change the color, make it sticky...

Nice mod but this windows doesn't fit in my UI atm :/
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Old 01-25-2007   #8
Vana
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Join Date: Mar 2005
Posts: 41
Default Re: VanasKoS

Quote:
Originally Posted by hubutz
how could you customize this little windows? Maybe hide it out of combat, change the color, make it sticky...
Actually you can only disable it in the configuration dialog - changing the color is only possible by editing the xml.
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Old 01-26-2007   #9
ChriS2k
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Join Date: Feb 2005
Posts: 258
Default Re: VanasKoS

Tried it out and wow began to lag a lot
I also do not like the window. It should be configurable and not so invasive.
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Old 01-26-2007   #10
alexgieg
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Posts: 202
Default Re: VanasKoS

Quote:
Originally Posted by Chris2k
Tried it out and wow began to lag a lot
I also do not like the window. It should be configurable and not so invasive.
I run VanasKoS without the window. It still works nicely. Just mouseover nearby enemies and if one of them is in your KOS list you'll receive a warning.
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