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Old 08-08-2016   #1121
Tregorr
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Join Date: Apr 2015
Posts: 1
Default Re: Prat 3.0 Chat Mod Framework

When the edit box is set to be on top, it always goes back to the bottom. It's easy to reproduce.
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Old 08-10-2016   #1122
Thursley
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Join Date: Oct 2008
Posts: 1
Default Re: Prat 3.0 Chat Mod Framework

I'm finding the Demon Hunter class color a bit difficult to read in my chat box. Is there a way to modify just that one class color a bit? I wasn't able to find the option in any menu.
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Old 08-10-2016   #1123
The_Yonaz
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Join Date: Apr 2010
Posts: 1
Default Re: Prat 3.0 Chat Mod Framework

Hi.

I tried to send a ticket, but told me I have no permission so here goes: I got this error while loading a profile during the invasions:

Date: 2016-08-10 12:12:48
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\Prat-3.0\modules\ChannelSticky.lua line 316:
attempt to call method 'ResgisterSmartGroup' (a nil value)
Debug:
Prat-3.0\modules\ChannelSticky.lua:316: OnModuleDisable()
Prat-3.0\addon\modules.lua:188:
Prat-3.0\addon\modules.lua:186
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9:
[string "safecall Dispatcher[1]"]:5
(tail call): ?
...s\AckisRecipeList\libs\AceAddon-3.0\AceAddon-3.0.lua:593:
...s\AckisRecipeList\libs\AceAddon-3.0\AceAddon-3.0.lua:586
(tail call): ?
Prat-3.0\addon\addon.lua:351: ?()
...s\AckisRecipeList\libs\AceTimer-3.0\AceTimer-3.0.lua:53:
...s\AckisRecipeList\libs\AceTimer-3.0\AceTimer-3.0.lua:48
Locals:
None
AddOns:
Swatter, v7.0.5637 (TasmanianThylacine)
WowheadLooter, v60014
NPCScan, v7.0.3.7
AckisRecipeList, v7.0.3.5
AckisRecipeListQuickScan, v7.0.3.1
AucAdvanced, v7.0.5637 (TasmanianThylacine)
AucFilterBasic, v7.0.5637 (TasmanianThylacine)
AucFilterOutlier, v7.0.5637.5459(/embedded)
AucMatchUndercut, v7.0.5637.5585(/embedded)
AucScanData, v7.0.5637 (TasmanianThylacine)
AucStatHistogram, v7.0.5637 (TasmanianThylacine)
AucStatiLevel, v7.0.5637 (TasmanianThylacine)
AucStatPurchased, v7.0.5637 (TasmanianThylacine)
AucStatSales, v7.0.5637.5598(/embedded)
AucStatSimple, v7.0.5637 (TasmanianThylacine)
AucStatStdDev, v7.0.5637 (TasmanianThylacine)
AucStatWOWEcon, v7.0.5637.5613(/embedded)
AucUtilAHWindowControl, v7.0.5637.5575(/embedded)
AucUtilAppraiser, v7.0.5637.5632(/embedded)
AucUtilAskPrice, v7.0.5637.5599(/embedded)
AucUtilAutoMagic, v7.0.5637.5587(/embedded)
AucUtilCompactUI, v7.0.5637.5629(/embedded)
AucUtilEasyBuyout, v7.0.5637.5576(/embedded)
AucUtilFixAH, v7.0.5637 (TasmanianThylacine)
AucUtilItemSuggest, v7.0.5637.5600(/embedded)
AucUtilPriceLevel, v7.0.5637.5633(/embedded)
AucUtilScanButton, v7.0.5637.5631(/embedded)
AucUtilScanFinish, v7.0.5637.5588(/embedded)
AucUtilScanProgress, v7.0.5637.4979(/embedded)
AucUtilScanStart, v7.0.5637.5347(/embedded)
AucUtilSearchUI, v7.0.5637.5636(/embedded)
AucUtilSimpleAuction, v7.0.5637.5632(/embedded)
AucUtilVendMarkup, v7.0.5637.4828(/embedded)
Babylonian, v5.1.DEV.332(/embedded)
BadBoy, v13.025
BagBrother, v
Bagnon, v7.0.4
BagnonConfig, v7.0.4
Bartender4, v4.7.2
BeanCounter, v7.0.5637 (TasmanianThylacine)
ClassicQuestLog, v1.2.3
Configator, v5.1.DEV.406(/embedded)
Critline, v4.6.6
CritlineAuraMonitor, v4.6.6
CrossRealmAssist, v0.8 beta
CTLibrary, v6.0.2.2
CTMailMod, v6.0.2.0
DBMCore, v
DBMDefaultSkin, v
DBMStatusBarTimers, v
DebugLib, v5.1.DEV.337(/embedded)
FishingBuddy, v1.7.1
Glamour, v1.4.4
HandyNotes, vv1.4.8
HandyNotesDraenorTreasures, v1.19c
HandyNotesHallowsEnd, vv1.2.3
HandyNotesLegionRaresTreasures, v0.6
HandyNotesLegionTreasures, v1
HandyNotesLunarFestival, vv1.4.3.2
HandyNotesSummerFestival, vv1.3
Informant, v7.0.5637 (TasmanianThylacine)
LibExtraTip, v5.12.DEV.407(/embedded)
Masque, v7.0.1
MasqueApathy, v7.0.0
MasqueCaith, v7.0.0
MasqueCleanIcons, v1.4
MasqueEntropy, v7.0.0
MasqueOnyx, v7.0.0
MasqueRenaitre, vv7.0.3
MasqueSerenity, v7.0.0
MasqueSleek, v6.2.0
MasterPlanA, vA
OmniCC, v7.0.1
OmniCCConfig, v
Prat30, v3.6.14
Prat30Libraries, v
Quartz, v3.3.0
RandomMountContinued, v6.0.7
SellJunk, v3.0.12
SexyMap, v2.4.29
Skada, v1.4-35
Stubby, v7.0.5637 (TasmanianThylacine)
SuperGuildInvite, v7.5.3
TipHelper, v5.12.DEV.405(/embedded)
Titan, v5.7.2.70000
TitanClock, v5.7.2.70000
TitanGold, v5.7.2.70000
TitanGuild, v6.0.3.1
TitanLocation, v5.7.2.70000
TitanReputation, v3.8.7b
TitanXP, v5.7.2.70000
XPerlFacade, v4.0.0
ZPerl, v5.0.5
ZPerlArcaneBar, v
ZPerlCustomHighlight, v
ZPerlParty, v
ZPerlPartyPet, v
ZPerlPlayer, v
ZPerlPlayerBuffs, v
ZPerlPlayerPet, v
ZPerlRaidAdmin, v
ZPerlRaidFrames, v
ZPerlRaidHelper, v
ZPerlRaidMonitor, v
ZPerlRaidPets, v
ZPerlTarget, v
ZPerlTargetTarget, v
BlizRuntimeLib_enUS v7.0.3.70000 <none>
(ck=d0f)
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Old 08-12-2016   #1124
maven1979
Newbie
 
Join Date: May 2010
Posts: 3
Default Re: Prat 3.0 Chat Mod Framework

Can't post tickets so - Social button shows all the time. If I go into /prat and check it (to show) then uncheck it (to hide) it will hide it, but reverts back when I log in. (shows it unchecked but still displays it)
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Old 08-13-2016   #1125
Lej
Member
 
Join Date: Jan 2008
Posts: 14
Default Re: Prat 3.0 Chat Mod Framework

Ran into problems with /focus in chat. Focusing a first target worked but when trying to change or clear focus:

5x [ADDON_ACTION_FORBIDDEN] AddOn 'Prat-3.0-3.6.14' tried to call the protected function 'FocusUnit()'.
!BugGrabber\BugGrabber.lua:573: in function <!BugGrabber\BugGrabber.lua:573>
[C]: in function `FocusUnit'
FrameXML\ChatFrame.lua:1337: in function `?'
FrameXML\ChatFrame.lua:4312: in function <FrameXML\ChatFrame.lua:4279>
[C]: in function `ChatEdit_ParseText'
FrameXML\ChatFrame.lua:4000: in function <FrameXML\ChatFrame.lua:3999>
[C]: in function `ChatEdit_SendText'
FrameXML\ChatFrame.lua:4036: in function `ChatEdit_OnEnterPressed'
[string "*:OnEnterPressed"]:1: in function <[string "*:OnEnterPressed"]:1>

Locals:
nil
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Old 08-15-2016   #1126
serious2
Member
 
Join Date: Sep 2008
Posts: 23
Default Re: Prat 3.0 Chat Mod Framework

Quote:
Originally Posted by k0nker View Post
To fix the SetChange() error since SetChange() has been depreciated in 7.0.3, replace these lines.
Thanks a lot for the fix. I think only that you need
Quote:
fade2:SetFromAlpha(1)
fade2:SetToAlpha(0)
in OriginalButtons.lua Line 610
The forum engine does not quote your message properly, k0nker! Those, who want the fix, go here.

Last edited by serious2; 08-15-2016 at 06:34 PM.
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Old 08-17-2016   #1127
Qustav_R
Newbie
 
Join Date: Oct 2014
Posts: 1
Default Re: Prat 3.0 Chat Mod Framework

Can't enter the bug report section so I'll put this here.



The Copy chat module's highlight field does not match the text if there is a battle net whisper or message with any of the blizzard logos/icons (could be just the figure of a person at the start) in it, since the logos make the lines taller, but the highlight does not compensate for this change. On line 5 you can see a bnet friend of mine coming online, after which you can see a small gap before the next line.

This is the first bnet event since logging in before taking this screenshot so the difference is fairly unnoticeable, but after a while online with multiple bnet messages the lines you mouseover and the lines actually being copied can be multiple lines apart (around 3 bnet messages shift the text by one full line), making the copy function extremely cumbersome if not useless.

Last edited by Qustav_R; 08-17-2016 at 01:04 PM.
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Old 08-18-2016   #1128
ggbranch
Newbie
 
Join Date: Oct 2007
Posts: 1
Default Re: Prat 3.0 Chat Mod Framework

ticket function doesnt work?

prat has some problems when applying customfont to bubbles above npcs and so on.

i think it happens when new chat bubbles are shown to fast but i´m not sure.

you can test this for example in arcatraz at last boss. just kill everything fast. chat bubbles will sometimes use default font, sometimes your custom font.
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Old 08-21-2016   #1129
hammer2
Member
 
Join Date: Sep 2008
Posts: 40
Default Re: Prat 3.0 Chat Mod Framework

Hi, is it possible to change the direction of text in chat? So it poped up from up to bottom...
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Old 08-24-2016   #1130
hemehobe
Newbie
 
Join Date: Jul 2016
Posts: 1
Default Re: Prat 3.0 Chat Mod Framework

Anyway to change the colour of some of the classes? Shaman and demon hunter are too dark.

From what i can tell looking at the code there's no specified colours for each class. I'm guessing it somehow calls and uses the default blizzard colours?
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